All posts by icepicklodge

The Marble Nest

Pathologic: The Marble Nest, a ~2-hour spin-off to Pathologic 2, is coming to PC and XBox by the end of 2019. The short self-contained story follows the dilemma of Bachelor Dankovsky after he’s lost the duel with the plague… but then Death offered him to do it all again.

This is more or less the same Marble Nest you may remember from our campaign, mildly remastered (improved performance, edited translation, fixed errors, updated UI).

The Marble Nest will be released as a DLC. Its PC version will be free for anyone who bought the main game before the release of the DLC.

Birdies, birdies, gather you here…

Key of Pathologic 2

The time has come to grab your backer reward keys for Pathologic 2! All eligible backers will find them on the Backer Portal, with the option to choose either Steam or GOG. (The console release is unfortunately scheduled for later, so if you want a console copy, please wait for now.) Having activated a Steam version of the alpha or demo will not prevent you from grabbing a GOG key now, so go ahead!

The Steam keys for the digital art book and soundtrack are also already available in the Dashboard; the GOG keys will unfortunately only become available when the game is released.

And now for the juicy bit: the other rewards.

  • The In-Game Event and In-Game Item will be redeemable via codes you’ll find on the Backer Portal. You’ll need to enter said codes in the game’s menu before you start a new game. Let’s try that again, in caps: THE EVENT AND ITEM CODES NEED TO BE ENTERED BEFORE YOU START A NEW GAME, even if they’re not available from the start. We told you!
  • The Polyhedral Room reward will only be released together with the Bachelor’s storyline. The Polyhedron is his “thing”—it didn’t feel fitting to shoehorn this reward into the Haruspex’s story. Thank you for your patience.
  • The physical rewards will become available later this year, after the release. They’ve all been designed—we’re just waiting for the funds to actually produce and ship the items. So stay tuned!
  • Please double-check your Backer Portal account and make sure you have the proper rewards selected! If you haven’t, the keys won’t drop for you, and we might later run into issues with shipping physical rewards.
  • If you have any questions or problems with redeeming your reward please contact us via private messages on Kickstarter or support@ice-pick.com

That’s about it. It all ends—or rather begins—in three days.

Key of Pathologic 2

 

The time has cometo grab your backer reward keys for Pathologic 2! All eligible backers will find them on the Backer Portal, with the option to choose either Steam or GOG. (The console release is unfortunately scheduled for later, so if you want a console copy, please wait for now.) Having activated a Steam version of the alpha or demo will not prevent you from grabbing a GOG key now, so go ahead!

The Steam keys for the digital art book and soundtrack are also already available in the Dashboard; the GOG keys will unfortunately only become available when the game is released.

And now for the juicy bit: the other rewards.

  • The In-Game Event and In-Game Item will be redeemable via codes you’ll find on the Backer Portal. You’ll need to enter said codes in the game’s menu before you start a new game. Let’s try that again, in caps: THE EVENT AND ITEM CODES NEED TO BE ENTERED BEFORE YOU START A NEW GAME, even if they’re not available from the start. We told you!
  • The Polyhedral Room reward will only be released together with the Bachelor’s storyline. The Polyhedron is his “thing”—it didn’t feel fitting to shoehorn this reward into the Haruspex’s story. Thank you for your patience.
  • The physical rewards will become available later this year, after the release. They’ve all been designed—we’re just waiting for the funds to actually produce and ship the items. So stay tuned!
  • Please double-check your Backer Portal account and make sure you have the proper rewards selected! If you haven’t, the keys won’t drop for you, and we might later run into issues with shipping physical rewards.
  • If you have any questions or problems with redeeming your reward please contact us via private messages on Kickstarter or support@ice-pick.com

That’s about it. It all ends—or rather begins—in three days.

Pathologic 2 Pre-orders Open

The pre-orders for Pathologic 2 are open on Steam now.

The game will cost $34.99 (29.99€) on release; preordering will get you a 10% discount. The official Pathologic 2 digital art book and soundtrack are also available for purchase and pre-order on Steam, separately or as a bundle.

The owners of Pathologic Classic HD are eligible for another 10% discount (you’ll find a coupon in your Steam Inventory). This discount will stay relevant even after the release of Pathologic 2, until the end of May. And yes, the two discounts do stack: pre-ordering with a coupon makes the game 20% cheaper!

If you’re a backer who’s already activated the alpha version key on Steam, you don’t need to do anything else: when the time comes, the alpha version will magically (and automatically) transform into the full game. If you haven’t, the option to get the alpha is now unfortunately closed, but a full game key will appear on the Backer Portal soon. Same with the digital art book and/or soundtrack: the keys will be available on the Backer Portal as well (closer to the game’s release).

tl;dr: If you’re a backer, you don’t really need to do anything for now. The pre-order news mostly concern those who only plan to purchase the game now.

The game comes out in two weeks. This was the second bell.

Pathologic 2 Demo

Remember how the Haruspex’s story begins? Artemy Burakh returns to his hometown, only to be attacked at the Station…

Well, not exactly. That’s the start of the Haruspex’s story—but not the game itself.

Today we’re releasing a demo of Pathologic 2. It’s shorter than the alpha: only half a day as the Haruspex plus the aforementioned mysterious intro. But the quality of the game is much closer to the release version (although we keep improving it still, including the performance).

All backers will find a demo key in their Backer Portal Dashboard. And if you’re not a backer, we invite you to follow the link and grab one!

Pathologic 2 Demo is free and available to everyone. You’re welcome to share it, stream or shoot all kinds of videos, etc. If you always wanted to share Pathologic 2 with a friend, this demo is hopefully your best chance: we’ve tried to structure it in such a way that it would be representative of the game and what people might find interesting about it.

This is the final rehearsal. The performance begins in a month.

 

The State of Pathologic 2

Hey, so, let’s talk about the current state and future release of Pathologic 2.

To make sure we’re all on the same page, let’s start with bullet points:

  • We’ve made the tough decision to release the game in parts
  • The first part—the Haruspex’s storyline—will be available in Q2 2019
  • The Bachelor’s and the Changeling’s stories will be released later
  • After it’s released on PC, the Haruspex’s story will also become available on XBox Game Pass
  • All eligible backers will (obviously) receive all three stories as they get released, no additional payment or fuss
  • For now, we’re unsure how exactly we’ll release the other two stories technically—whether as DLCs or something else. What matters is, they remain as crucial to the overall concept and as content-complete as before, no matter how delivered to you
  • Polishing changes a game a lot
GIF

Now, to those of you who have been following our progress, the delay probably doesn’t come as much of a surprise. You’ve seen the alpha; your feedback was very kind to us regarding the mood, story, visuals, and overall concept of the game, but it also made it abundantly clear that the game’s level of polish was still quite far from the goal we’re aiming at. Thus, the delay.

Now, let’s talk about the “only Haruspex first” a bit.

Like, talk talk. Please watch this subtitled video from Nikolay, the head of our studio.

To sum it up, this decision did not come easy to us, but it had to be made for the following reasons:

  1. We want to watch you play the Haruspex’s story just as much as you want to play it—and it will also help us fine-tune the other two.
  2. It would just be wrong to prolong the wait even further.
  3. Your feedback to the Marble Nest and the alpha confirmed some of our suspicions, but also gave us new food for thought. We realized that we need to tweak the game—not its core ideas, but the presentation—some more. Some of our ideas are not what you would call extremely accessible; but that only means that we need to put extra work into making sure only those parts of the game that we want to be confusing, are.
  4. The economic crisis in Russia, that happened just around our KS campaign, seriously hindered the early development. It came out of the blue for many people, and, looking back, we still can’t see how we could have avoided it. We invested our personal savings into the game, worked for free sometimes, and in the end, overcame the issues. But it came at a cost—namely, of development speed.
  5. In this era of soft launches and Early Accesses releasing a game in parts does not have to come as a shock. Some projects choose it do this deliberately. It was not our original intent, but we do think it works fine with the game’s concept.
GIF

By the way, we suspect that some of you were planning to play the Bachelor first or were most interested in the renewed Changeling and thus might be frustrated with our choice for the first story. We can only hope that you’ll give the Haruspex a chance and will like him no less than our beloved snakeskin-wearing fop or cryptic thief girl by the end of the game.

Thank you very much for the kindness, understanding and patience.

Upon release, Pathologic 2 will be available on Xbox Game Pass

Upon release, Pathologic 2 will be available on Xbox Game Pass.

If you follow Xbox news closely, you probably know what it is already: a service that provides the subscriber a number of games for a single subscription fee.

But what if you already have Xbox Game Pass and were a Pathologic 2 Kickstarter backer who chose an Xbox copy of the game as their reward? Well, you can still change that choice on the Backer Portal (to receive a different version of the game, like the PC version, as a backer reward). Or maybe gift the extra copy to a friend.

Public Alpha Goes Live

Today, Pathologic 2 Public Alpha goes live. It means that the Alpha Build is now available to everyone.

If you’ve signed up for the Alpha already, the link has been sent to you. If you haven’t, just go ahead and do it here. The e-mail will be sent to you immediately. (Note that if you’re not an alpha or beta backer, you weren’t signed up automatically; please follow the link and do it manually!)

Just to reiterate, everyone can play the Pathologic 2 Alpha now. Prepare to suffer bugs and glitches, as befits an alpha, and then suffer without them, since such is the world of Pathologic.

GIF

Please kindly follow the link above

Feedback

Your feedback is invaluable for the quality of the final game. If you encounter a bug, glitch, something unclear, or just generally want to let us know that you completely disagree with our decisions, please remember that:

  1. We’ve made this survey for you to take part in. Please don’t peek before you try the alpha! It has spoilers. It’s mostly in quiz form and will probably take you 5-10 minutes to fill.
  1. You can provide full-fledged bug reports via this page. Shower us with silly screenshots! Describe ridiculous situations in full detail! The more precise you are, the easier we can fix the issue.
  1. We’re now launching Backer Steam Forums and a Discord server if you’d rather provide general feedback.
  1. And, as always, we’re carefully reading every e-mail you send to support@ice-pick.com.

The alpha features Days 1-3 of the Haruspex’s story, in case you’re worried about spoilers

Changelog

Thanks to the help of our extremely kind, patient, and attentive alpha and beta backers, we’ve managed to fix a new bunch of bugs and errors.

Fights:

  • Rebalanced damage
  • Tweaked character AI
  • Improved some weapon sounds
  • Improved animations and effects upon receiving damage
  • Made melee fights generally faster and more dynamic
  • Improved visual effects
  • Made controls smoother and options, better telegraphed
  • Tweaked opponents’ animations

Save/Load:

  • Improved loading speed
  • Fixed in-game time desynchronizing after loading

Performance:

  • Fixed the bug that froze the game
  • Improved the loading of physics
  • A number of major bugs fixed

Visuals:

  • Fixed some female characters’ animations
  • Improved some character models

Misc:

  • Fixed some quest logic errors
  • Fixed some localization errors
  • Fixed a number of holes that the player could get stuck in
  • Fixed inventory bugs.

 

As a sign of gratitude, please have a sneak peek of a certain element of the game that’s not yet included in the alpha, but is already well in production

Thank you for being with us. Have fun suffering.